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01A darkly comic interactive superhero novel

TheImpossibleSeven

He can’t die. You decide how he lives.

Five centuries of heroism. One catastrophically tired immortal. Every consequence is yours.

808story sections
61possible endings
0dice required
The Impossible Seven book one cover
Book01by P. D. Hupfield

No dice. No character sheet. No safe choices.

He can’t die.

You decide how he lives.

Choose badly.

02The series

Four books. One impossible life.

Welcome to The Impossible Seven, the home of Paul Hupfield’s darkly comic interactive superhero series. Meet Thomas Moorfield, an immortal who has spent more than five centuries saving the world and would quite like a quiet morning. Explore the books, discover the characters and step into stories where your decisions shape what happens next. He can’t die. You decide how he lives.

The Impossible Seven book one cover
Book oneAmazon link coming soon

The Impossible Seven

He can’t die. You decide how he lives.

Thomas Moorfield has survived 543 years. He isn’t sure he wants to survive another morning. When an armoured conqueror arrives with answers about the past Thomas cannot remember, every impossible decision becomes yours.

Amazon link incoming
Book twoTitle confirmed · cover pending

The Impossible Seven

Off-World

The impossible story leaves Earth. New worlds, worse decisions, and consequences large enough to be seen from orbit. Cover, release details and the first transmission are coming soon.

Follow the signal
Book threeTitle confirmed · production file open

The Impossible Seven

The Factory

Book Three has a name. Everything else remains behind factory doors for now. Cover art, story details and release information will be added as production advances.

Track production
Book fourTitle classified

The Impossible Seven

Untitled

A fourth Impossible Seven adventure is reserved in the series. Its title, world and terrible decisions remain classified until the next transmission.

Await the reveal

03Choice simulator

Eight seconds. Three terrible ideas.

Thomas has spent centuries making impossible decisions. Warm up by making one for him. This demonstration contains no actual spoilers.

Turn to 414

New York is technically saved. Thomas’s sofa is not. Three insurance companies develop a shared nervous condition.

04Playable transmission

Playable preview · live now

Draw the crisis. Play the consequence.

Step out of the book and into a playable Impossible Seven encounter. Build a hand of impossible responses, protect the people caught in the middle, and discover how every victory changes what comes next.

  1. 01Build your hand
  2. 02Face the crisis
  3. 03Carry the consequences
Play Crisis Cards

05Classified dossiers

Heroes, villains & administrative errors.

Open a file. Trust absolutely nobody. Spoiler-light profiles only.

I7–01
Character art: Thomas Moorfield

The man who can’t die

Thomas Moorfield

Status
Retired. Allegedly.
Threat
Existential

Five hundred and forty-three years old, indestructible, and catastrophically tired of saving everyone. Thomas would like one quiet morning. The universe has declined.

I7–02
Character art: Eleanor

The impossible memory

Eleanor

Status
Classified
Threat
To Thomas: severe

Thomas’s compass, co-conspirator, and the one person no amount of invulnerability could protect. Her absence is at the centre of every choice he makes.

I7–03
Character art: Cosmosbane

The armoured conqueror

Cosmosbane

Status
Arrived from elsewhere
Threat
Planetary

He arrives with impossible armour, unfinished business, and answers about the past Thomas cannot remember. Unfortunately, every answer comes armed.

I7–04
Character art: Doctor Spleen

The invasive specialist

Doctor Spleen

Status
Medical licence disputed
Threat
Biological

A walking second opinion from the wrong end of the universe. His bedside manner is appalling. His operating theatre is wherever you happen to be standing.

I7–05
Character art: Lord Beige

The returning favourite

Lord Beige

Status
Painfully present
Threat
Bureaucratic

Weaponised mediocrity in a beautifully pressed suit. He does not destroy hope in one dramatic blow; he schedules a consultation about it.

I7–06
Character art: The Influencer

Always broadcasting

The Influencer

Status
Live now
Threat
Reputational

A camera in every sky and a version of events ready before they happen. If she cannot win the fight, she can still own the footage.

I7–07
Character art: Madame Déjà Vu

You’ve met before

Madame Déjà Vu

Status
Again
Threat
Temporal

She is already three decisions ahead, and one of them was yours. Meetings with Madame Déjà Vu tend to happen more than once.

Swipe or scroll to inspect all seven files

He can’t die. You decide how he lives.

06Your story

The impossible life is his. The consequences are yours.

No dice. No stats. No character sheet. Read, decide, and live with it. The Impossible Seven is an adult interactive novel built for readers who want superhero scale with human damage.

  • Dark comedy
  • Branching narrative
  • Superhero history
  • Decisions that matter

07The impossible archive

Art, footage & recovered evidence.

Concept art now. Trailers, readings and behind-the-scenes transmissions next.

About the author

Paul Hupfield

Paul Hupfield is a former television producer and director, an award-winning motion graphics designer and an author writing as P. D. Hupfield. He runs Pushing Pixels, a motion graphics and web app studio, and co-wrote Lesbian Vampire Killers. Yes, really.

His darkly comic interactive superhero series, The Impossible Seven, puts readers in charge of Thomas Moorfield, an immortal with more than five centuries of heroism behind him and a rapidly diminishing appetite for saving the world. Combining sharp humour, emotional stakes and impossible decisions, Paul’s stories invite you to choose what happens next—and live with the consequences.